Speed Test

Reaction Time Test

Click the moment the screen turns green. We average five attempts for your score. Global average: 284ms.

284ms
Global average
<200ms
Top 10%
Age 24
Peak speed
Free
No sign-up
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Click to Begin

Wait for green, then click as fast as you can

Attempts:

What reaction time measures

Simple visual reaction time (SRT) is the elapsed time between a stimulus appearing on screen and your motor response completing. It is the most fundamental benchmark of neural processing speed - Capturing the entire perceptual-motor chain from photon hitting your retina to your finger registering a click. Franciscus Donders first measured it systematically in 1868; over 150 years of research have established the global average at 250โ€“280ms in laboratory conditions, or around 284ms in large web-based test datasets where hardware variation is included.

SRT is distinct from more complex variants. Choice reaction time adds a stimulus-identification decision that costs ~100โ€“150ms. Audio reaction time uses sound instead of light and is typically 30โ€“50ms faster. Aim Trainer adds a motor targeting component on top. This test isolates the pure detection-to-response interval - The irreducible floor of human response speed.

The neural reaction chain

~8ms
Retinal phototransduction - Rods and cones convert photons to electrical signals
~20ms
Optic nerve transmission to lateral geniculate nucleus (LGN)
~50ms
Primary visual cortex (V1) detects the color change
~80ms
Signal reaches motor cortex via premotor and supplementary motor areas
~120ms
Motor command travels down corticospinal tract to finger muscles
~150ms+
Finger depresses mouse button - Click registers

The theoretical minimum for genuine human reaction (not anticipation) is approximately 100โ€“120ms - The combined minimum neural conduction time. Scores below 100ms are anticipation clicks. The remaining gap between the 120ms floor and your actual score represents variance in attentional readiness, arousal state, and motor preparation speed.

Reaction Time Score Distribution

The distribution is right-skewed: most scores cluster between 220โ€“320ms, with a sharp lower tail (genuine fast responders) and a long upper tail (fatigue, mobile devices, and hardware lag). Trimmed means that exclude the slowest tail typically land in the 260s; the raw ~284ms web average is inflated by that upper tail.

Reaction time distribution (ms)

25%18%12%6%0% <160 160โ€“190 190โ€“220 220โ€“260 260โ€“300 300โ€“340 340โ€“390 390โ€“450 450โ€“550 >550 avg 284ms

Score percentile reference

PercentileReaction timeClassification
Top 1%<160msExceptional
Top 10%160โ€“210msExcellent
Top 25%210โ€“250msAbove average
50th (median)250โ€“300msAverage
Bottom 25%300โ€“360msBelow average
Bottom 10%>360msSlow

Benchmarks based on published norms and large public datasets, trimmed to exclude likely anticipation clicks (<100ms) and extreme hardware lag (>800ms). Compare your score on the reaction time leaderboard.

Visual vs audio vs tactile reaction time

Reaction time is not a single number - It varies by sensory modality. The auditory pathway to the motor cortex is shorter and has fewer synaptic relays than the visual pathway, making audio reaction time consistently faster. Tactile (touch) RT is faster still but rarely tested outside laboratory settings.

ModalityAverage RTWhy faster/slower
Tactile (touch)~155msShortest pathway - Skin receptors directly activate spinal reflexes
Auditory (sound)~170โ€“200msCochlea โ†’ auditory cortex has ~4 synaptic relays vs ~6 for vision
Visual (this test)~250โ€“280msRetina โ†’ V1 โ†’ motor cortex adds phototransduction delay (~20ms)

Compare your visual and audio RT on the same day to estimate your personal hardware offset. If the gap is more than 70ms (rather than the expected 30โ€“50ms), Bluetooth audio latency is likely inflating your audio score. The Reaction Time FAQ covers hardware calibration in detail.

Hardware latency: the hidden variable

Your measured RT is always neural RT + hardware RT. On a well-configured desktop, hardware adds 6โ€“20ms. On a 60Hz monitor with a wireless mouse and Bluetooth audio, hardware can add 50โ€“150ms - Completely swamping genuine individual differences. This is why direct comparisons between users on different hardware are imprecise.

HardwareAdded latencyNotes
Wired mouse0โ€“2msNegligible. Recommended for testing.
Wireless mouse (2.4GHz)1โ€“8msModern low-latency wireless is close to wired.
Bluetooth mouse8โ€“30msVariable. Avoid for precise measurement.
240Hz monitor~4msFastest common display update rate.
144Hz monitor~7msGood. Small difference from 240Hz in practice.
60Hz monitor~17ms avg / 33ms maxLargest source of display lag. Most laptop screens.
Phone touchscreen+30โ€“80msTouch registration latency. Highly variable by device.
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Best practice for accurate measurement: Use a wired mouse, a 144Hz+ monitor, and close all other browser tabs. Three consecutive runs on the same hardware give a representative baseline. Hardware-corrected scores for Aim Trainer and Choice Reaction Time should be taken on identical hardware for valid comparisons.

Factors that affect your score

Reaction time fluctuates by 15โ€“40ms across sessions in the same individual due to transient state factors - Arousal, hydration, fatigue, and caffeine. Understanding these lets you control for them when comparing across sessions, and explains why a "bad day" score is often 30โ€“50ms slower than your true resting baseline.

FactorEffect on RTEvidence
Sleep deprivation (2hrs short)+20โ€“40ms slowerStrong
Caffeine (100โ€“200mg)โˆ’10โ€“30ms fasterModerate
3-week deliberate practiceโˆ’10โ€“20ms fasterStrong
Phone touchscreen vs wired mouse+30โ€“100ms slowerStrong
Age (per decade after 25)+2โ€“5ms per decadeStrong
Aerobic exercise (30min prior)โˆ’8โ€“15ms for 1โ€“2hModerate
Action video games (20โ€“50hrs)โˆ’15โ€“25ms fasterModerate
Alcohol (0.08% BAC)+30โ€“50ms slowerStrong
Time of day (morning vs afternoon)+10โ€“20ms at peak hoursWeak
Sleep is the biggest lever

A single night of poor sleep (5โ€“6hrs) slows RT by 30โ€“50ms on average. Total sleep deprivation for 17โ€“19 hours produces impairment equivalent to 0.05% blood alcohol - Legal intoxication in many countries. We cover how sleep quality affects reaction time in detail. See brain health FAQ for the sleep-cognition evidence.

Practice narrows the gap

RT improves with practice not because neural conduction velocity changes - It doesn't - But because attentional readiness increases, cutting the pre-processing latency before the motor command fires. Most gains occur within the first 50โ€“100 trials. See reaction time FAQ for training protocols.

How to improve your reaction time

Genuine neural reaction time is constrained by biology - Myelination, synaptic transmission speed, and motor unit firing rate. However, the measured RT includes substantial modifiable components: attentional readiness, hardware setup, arousal state, and warm-up effects. Here is what the evidence supports:

1

Warm up with 3โ€“5 practice clicks first

The first 2โ€“3 clicks in any session are 15โ€“30ms slower due to cold motor system activation. Always complete practice rounds before a scored attempt. This is the single highest-ROI improvement with zero cost.

2

Optimise hardware - Use a wired mouse on a 144Hz+ screen

Upgrading from a 60Hz screen to 144Hz cuts display lag from ~17ms to ~7ms. Using a wired mouse instead of wireless removes 1โ€“30ms of variable input lag. Together these can improve your measured RT by 10โ€“40ms with no change to your biology.

3

Moderate caffeine - 100โ€“200mg, 45 minutes before testing

Well-documented 10โ€“30ms improvement in simple RT at this dose. Effect peaks 45โ€“90 minutes after ingestion. Tolerance builds with regular use, so habitual coffee drinkers see smaller acute effects.

4

Daily practice - 10 minutes over 3 weeks

Consistent practice reduces RT by 10โ€“20ms through attentional readiness improvements. Training in Aim Trainer additionally builds the motor targeting layer. Action video games (20โ€“50hrs of practice) show 15โ€“25ms improvement in controlled studies.

5

Sleep 7โ€“8 hours - The largest acute lever

Sleep deprivation degrades RT more than almost any other cognitive measure. Going from 6hrs to 8hrs of sleep reliably improves RT by 20โ€“40ms. No other intervention comes close to adequate sleep for RT improvement. See brain health FAQ for the full evidence.

Reaction time by age

Simple visual RT peaks in the early-to-mid 20s at approximately 218ms (our platform median for age 20โ€“24) and slows by roughly 2โ€“5ms per decade thereafter. This decline reflects reduced myelination efficiency and slower central processing - Part of the same trajectory seen in processing speed decline. By age 65+, the average on this platform rises to ~310ms. Trained individuals - Athletes, musicians, action gamers - Maintain faster RT into their 40s and 50s compared to sedentary peers, but the underlying biological trend is not reversed. For a full breakdown of average reaction time by age, gender, and device, see our data deep-dive.

340ms300ms260ms220ms190ms 15โ€“19 20โ€“24 25โ€“29 35โ€“44 45โ€“54 55โ€“64 65+
240ms
Age 15โ€“19
218ms
Age 20โ€“24 (peak)
268ms
Age 45โ€“54
310ms
Age 65+

Age-related decline is further explored in the cognitive decline FAQ.

Clinical and real-world applications

Reaction time is one of the oldest and most widely used biomarkers in clinical and applied psychology. Its simplicity - A single number, one stimulus, one response - Makes it a reliable index across very different contexts.

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Concussion screening

Simple RT is a sensitive marker for concussion - Even mild TBI slows RT by 20โ€“50ms for weeks. Return-to-play protocols in contact sports use RT baselines to determine when athletes are fully recovered.

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Parkinson's disease monitoring

RT slows progressively in Parkinson's, reflecting basal ganglia dopamine depletion. Longitudinal RT tracking is used to monitor disease progression and medication efficacy in research settings.

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Driving safety

At 100km/h, 100ms of RT difference translates to ~2.8m of stopping distance difference. Regulators use RT data to establish safe driving limits for age, alcohol, and medication side effects.

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Esports performance

Professional FPS players average 180โ€“220ms on this test - Faster than general population but not dramatically so. Elite gaming performance relies more on motor targeting speed and decision-making than raw RT.

For a broader view of how reaction time fits into overall cognitive health, see the cognitive tests FAQ and explore complementary tests including processing speed, attention, and response inhibition.

Frequently Asked Questions - Reaction Time Test

How does simple reaction time differ from choice reaction time?
Simple RT has one stimulus and one response - Your only job is to detect it and click. Choice reaction time adds a second cognitive step: you must identify the stimulus and select the matching response. This decision overhead adds ~100โ€“150ms. Hick's Law predicts each doubling of alternatives adds ~150ms - Measured directly in our choice RT leaderboard.
Why is audio reaction time faster than visual?
The auditory pathway from cochlea to motor cortex has fewer synaptic relays than the visual pathway from retina to motor cortex. Sound also triggers an older, more direct startle circuit. Test this difference yourself with our Audio Reaction Time test - Most people are 30โ€“50ms faster there than here.
Does reaction time predict athletic or gaming performance?
Moderately. Simple RT correlates with performance in sports requiring rapid responses to unpredictable stimuli (cricket, boxing, squash). For gaming, Aim Trainer is a stronger predictor because it adds the motor targeting component that most games require.
Is reaction time the same as processing speed?
No - They are related but distinct. Reaction time measures the full detection-to-response chain for a single stimulus. Processing speed adds a symbol-identification decision step and measures throughput across multiple rapid operations. Both are covered in the Reaction Time FAQ.
At what age does reaction time peak, and when does it decline?
Simple RT peaks in the early-to-mid 20s (~218ms here) and slows 2โ€“5ms per decade thereafter. By age 65+ the average rises to ~300ms. The decline reflects changes in myelination and central processing speed - See Cognitive Decline FAQ for the full age trajectory across all tests.